Ok, I admit it, this game made me rage less when I didn't play it serious and competitively.
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When I first got this game, I didn't mind Sword Block, Or Armor Lock, or Bloom.
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Ok, I can counter Armor Lock! Just wait 3 seconds and pop a grenade!
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Sword Block? Ok! I died, so what?
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Oh, this spammer beat me when I was pacing at mid range? Fine!
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Now that I'm playing for stats, that's all -blam!- BS.
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WHY SHOULD I HAVE TOO COUNTER ARMOR LOCK? WHY SHOULD HE HAVE 6 SECONDS THAT COULD SAVE HIS LIFE? I clearly out played him! I'm the better player, I SHOULD WIN, he should not have 6 extra seconds of life that could possibly save him and have me die!
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Why should luck affect wither or not I die? WHY SHOULD HE BE ABLE TO KILL ME BY SPAMMING ONE TIME BUT I KILL HIM BY PACING NEXT TIME?
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Why should be able to counter my sword? I once had a guy counter my Sword THREE TIMES. I go in for a guy with a sword, easy kill right? Oh wait, sword block, ok I'll get him again... ARMOR LOCK? ARMOR LOCK AGAIN? Why should he be able to have a second chance to kill me while I'm using a power weapon?
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This isn't Halo to me! This feels more like I'm playing a bad gimmick shooter trying to pass off as a Halo Title!
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When I died in Halo 3, I didn't feel cheated! I was bested! The guy out BR'd me! He out Sniped me! He out played me! I don't feel out played when I get Armor Locked Spammed to death, or grenade spammed to death! I feel cheated!
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Also, I figured out how to glitch the system a bit and post threads from my IPod now! YAY! ;)
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NOTICE: Playing Serious=/= Not playing for fun. Yes, I rage, yes I play for stats, but I'm still having fun, I HAVE FUN WINNING, SPAWN KILLING, GOING POSITIVE, IT'S ALL FUN!