Why I quit near the end

Every once in a while you see someone doing something that seems impossible. I would say only 1 % of that a modded box.

What you are really seeing is the abominable Net Code!

I swear, if you have a good connection, these servers punish you for it by adding latency to your signal, so that people using AOL on a satellite can compete.

It looks like I am playing a completely different game on the playback/theater than what I am actually playing.

 

Example:

I walk into a room where an enemy is looking out of a window and doesn't notice me.

I raise my bolt action sniper rifle and scope in the center of his head and fire. Nothing happens!

Then Suddenly, I DIE !???!!

His killcam shows him shooting someone out of the window, then turning to look at the doorway I should be in.

Only thing is - the server is feeding him information REAL TIME. So on his xbox I AM NOT THERE YET.

Eventually on his box, I come through the door and he unloads an entire clip into me and kills me.

THE SERVER FED ME THE SAME GAME BUT... ONE SECOND LATER !

 

Most of what people attribute to cheating is this games inability to sync everyone's connection, period.

It seems like a lot of times the game synchronization goes to hell half way through the match.

I will be doing fine, then suddenly near the end of the game, people are killing me BEFORE I walk around a corner, our BEFORE I spawn in. (That's my favorite)

It is probably how the game is programmed, to keep the matches even, so they don't get their feeling hurt.

That is when I quit the match (near the end), because there is no point in playing anymore.

 

Discussion Info


Last updated July 3, 2018 Views 0 Applies to:

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Care for a tissue?

I've been dealing with this franchises latency issues since CoD2 . I'm used to it now. It's all just part of the CoD experience.

This stuff happens. Online games can't always be perfect with players all over the world and with different types of Internet. If this happens to you all the time then there's somethi wrong with your connection. This doesn't happen to almost at all. I do getthe rare game where there's a terrible connection by I just leave and find another game. The day that everyone in the world has perfect servers and internet connections is the day that video games wont lag

This was supposed to be a response to the WHY? thread. I couldn't reply because I wasn't in IN Private browsing... Now I can't delete this thread. Can a Mod lock this?

[quote user="Sn1per Steve"]

This was supposed to be a response to the WHY? thread. I couldn't reply because I wasn't in IN Private browsing... Now I can't delete this thread. Can a Mod lock this?

[/quote]

 People post pretty much duplicate threads every day. I wouldnt worry about it.

 

 

    

Question is .......... does using in-Private browsing really solve the issue. I suggested it to others after reading it in the feedback forum.

I dont have that bad of an issue myself, usually I just have to log in again or sometimes close the page and reopen it.

[quote user="Sn1per Steve"]

This was supposed to be a response to the WHY? thread. I couldn't reply because I wasn't in IN Private browsing... Now I can't delete this thread. Can a Mod lock this?

[/quote]

Oh well, new discussion!

This is one reason why I liked MW2 better.

When you shot somebody, you actually shot him.

None of this "lag compensation" or what terrible net coding there is.

[quote user="gameshoes3003"]

[quote user="Sn1per Steve"]

This was supposed to be a response to the WHY? thread. I couldn't reply because I wasn't in IN Private browsing... Now I can't delete this thread. Can a Mod lock this?

 

[/quote]

Oh well, new discussion!

This is one reason why I liked MW2 better.

When you shot somebody, you actually shot him.

None of this "lag compensation" or what terrible net coding there is.

 

[/quote]

I disagree. I see no difference with either game. To me anyway, the same laggy crap that happens in Black Ops happened in MW2 as well imo.

 

[quote user="Spud 72"]

[quote user="gameshoes3003"]

[quote user="Sn1per Steve"]

This was supposed to be a response to the WHY? thread. I couldn't reply because I wasn't in IN Private browsing... Now I can't delete this thread. Can a Mod lock this?

 

[/quote]

Oh well, new discussion!

This is one reason why I liked MW2 better.

When you shot somebody, you actually shot him.

None of this "lag compensation" or what terrible net coding there is.

 

[/quote]

I disagree. I see no difference with either game. To me anyway, the same laggy crap that happens in Black Ops happened in MW2 as well imo.

 

[/quote]Im with you.  I've had lag induced deaths as much in MW2 as I have had in Blops.  I probably averaged 2 or 3 deaths a match from the bullet magically curving around the corner because of lag in MW2.  I will say that when the lag is bad in Blops its worse than anything I encountered in MW2, but that hasn't happened to me since January or February. 

 

I might have had just as mant bs deaths in mw2, but it definitely seems to take less bullets to kill someone.

Its almost like MW2 core is half way between bo's core and hardcore..

Better than the Input lag that I get. very noticable in 30fps games like halo and battlefield

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