Back in Halo 3, I filled up half my Bungie Pro-sized file share with maps that I made. I did tons of them, and some were actually pretty good, like my version of Sandbox, for example. Why is it though, that in Halo: Reach, forge just doesn't feel the same? Sure, you can do everything you could in Halo 3 and more, and it's all easier, but there's just something about Forge World that just doesn't feel right to me.
I think getting Sandbox back as a DLC map for Reach would be amazing. Simply the different textures on parts alone would inspire people to create different things than they would or could in Forge World, mainly because metallic textures don't work for everything. What do the wonderful people of the Xbox Forums think about this?