Damn I only just found out that the game is running on the Chrome Engine 5 and is developed by Techland.
If you want to know why that's a bad thing, read the reviews on Call of Juarez the Cartel. Pfff this isn't going to end well....
The Cartel looks like a game from several years ago. Textures are constantly popping in, and it's downright garish at times. On top of this, characters are constantly clipping through things, magically reappearing ahead of you when they were just behind you, and sometimes even speaking when they're already dead. It's hard to even start to get into the story when you're constantly seeing generic, poorly made environments and cloned character"
But what The Cartel needed wasn't inspiration--it was repair. The game is coarse and buggy, particularly on the PlayStation 3, where pauses and hitches too often interrupt the flow.