This beta is not a failure.

It's successful. They found things wrong to fix. Howcome people not understand this?

 

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Last updated July 3, 2018 Views 0 Applies to:

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Wow, for once we agree on something. People are to dense to realize this.

Agreed.

Agreed...can't wait for the final release!  :)

No programmers could fix this many problems in less then a month.

I've maintained since the 27th, the beta itself is better and more fun than every CoD game. I'm being serious. The graphics don't bother me, the game (glitches aside which I'm sure get fixed) plays great and that's all that really matters to me. Fallout 3 looked like crap, yet it's my favorite game of all time.

[quote user="Rastafarian204"]

No programmers could fix this many problems in less then a month.

[/quote]I thought that there was another thread on the front page stating which ones were already fixed...

There:[quote user="ComedyInK"]

[quote]

The amounts of people flocking to our Open Beta is fantastic! We are happy to see so many players enjoy this Open Beta, and giving us their valuable feedback on the experience on the Battlelog forums.

A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1

(Not a complete list – for up to date news, visit the News section in Battlelog)

* Fixed occasional client crash when reviving.

* Fixed killcam showing glitched area under map if your killer is dead.

* Issue with spawning on dead squad mates fixed.

* Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.

* Crosshairs for shotguns have been replaced with a new, thinner, art.

* A subtle low health screen effect has been added.

* Tweaked scores of Medals and Service Stars.

* Tweaked the Rank progression.

* Pushing prone on console will not play the animation twice.

* Fixed loss of Squad Leader after EOR at some times.

* Framerate stability fixes.

* The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets.

* Fixed issue with crosshair disappearing after round transition.

* Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.

* Squad list now shows specializations chosen, VOIP activity and dead squad mates.

* Non working options in squad menu fixed: "Private" flag and "Switch Teams".

[/quote]

Again, this build is 8 weeks old.

[/quote]

i bet you guys also thought the demo for Nba ELite 11 was awesome and great too

What does that have to do with anything? In every post you call the beta a demo, so you obviously have no clue what you're talking about.

[quote user="Rastafarian204"]

No programmers could fix this many problems in less then a month.

[/quote]

That's why there are many programmers in DICE. A team handle this bug while another tackles another.

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