Stacking food.

I think the one thing I miss the most from the pc version is the ability to stack food. I spend most of my time exploring and collecting resources. I can spend hours running around dungeons clearing out mob and lighting all the passages. Without stacking food your time for this very limited for each item takes up a space that could be used for collecting materials. It makes me lean more towards playing on peaceful which I think takes away alot of the fun.

Does anyone know when this will be implemented?.

 

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Last updated July 4, 2018 Views 0 Applies to:

I copied this from the patch notes from the pc. Some of these we might not get but should be most of them.

Minecraft Beta 1.8

+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine

^^ Pretty much what he/she said but the release date is still in question. I usually play the 360 version on peaceful because there really isn't any point to killing mob yet, of course unless you want to though. On the PC I play on hard or hardcore because there is so much use for it.

So it will still be a little while. I was on peaceful. I was playing peaceful but now I need some slime and I want to catch that pack of wolves that has been running.g around my house. Guess I'll go back to peaceful soon.