Cut ya' a deal Treyarch - when it comes time to make the spawns in Team gametypes in future CoDs, we'll hog tie the Infinity Ward devs and dump them out back so you can design those. However, when it comes time to design the spawns for the Free-For-All modes in future CoDs, we're going to lock your dev team in closets and let IW do the work on those.
Seriously though. WaW, BO1 and BO2 have some of the worst FFA spawns I've ever seen in any game. Ever. Even from player-designed maps. Yet you guys have team spawns pretty down pat somehow. On the other hand, IW couldn't design balanced team-based spawns if you held them at gunpoint, but they can at least make workable FFA spawns.