Help me understand the logic of the anti-camper. How is the claim, "you're always in the same spot, you suck" an excuse for their inability to kill someone whose exact location and strategy is known throughout the entirety of the game? You see, the camper is the most noblest of creatures to ever grace the multiplayer universe. The camper highlights flaws and weaknesses in performance, creativity and stress management. Without the camper, we cannot improve through our struggle.