I didn't even know you could have graphics that good in Crysis. That is insane! I'm honestly surprised you can do so much with a game that's a few years old. I do think we'll have photo-realistic visuals at some point. As it is we're getting great graphics
though, in games like Forza 4 and Gears of War 3. They can only improve further with better hardware to run on.
it should be noted that those pictures are of mods and don't represent the original product. they're still really awesome though and show the potential of future generations of consoles and pc graphics technology. i mean, imagine how outdated those graphics
will be in 3 or 4 generations if given a steady technological growth rate.
it should be noted that those pictures are of mods and don't represent the original product.
This is indeed true, just simply showing it is already possible.
And on the note of next generation I'll leave you guys with this article about Square Enix's new engine called Luminous. Be sure to check out the video link for some more jaw dropping photorealism.
At a Japanese press conference this weekend, Square Enix showed off its new engine for next-generation games, called Luminous.
The engine is designed with DirectX 11 support, and, according to a report by Game Watch (via
EDGE), is capable of cloth and fluid simulation, realtime reflections, and new methods of detailing 3D models.
Square Enix technical officer Yoshihisa Hashimoto said that despite these features, Luminous will reduce the cost of game development by up to thirty percent, and will also allow development cycles to be shortened.
A demo showcasing various locations showed off exactly what the engine is capable of, recreating objects and areas and rendering them in real time. In an earlier interview with EDGE, Square Enix technology officer Julien Merceron described the technology, saying,
"If I take a picture and after this I create the same objects in a game with the right materials, I can achieve a rendering that is very close to the picture because I'm using the physical parameters of the real world."
Several photos compare an environment created in Luminous and rendered in real time to an actual photo of the same spot:
Luminous will scale from small-scale casual games to complex console titles. Square Enix is keeping the development framework internal and hasn't announced that it will be available to studios outside of the company.