Ever wonder what happen to PSO for the original Xbox, and where it is now. Maybe even asking why online access was shut off to begin with, and why their was never a backwards capability released for the xbox360.
I have sent Microsoft, Sonice Team (Sega), PSO-World, SCHTServ, and XBConnect emails wilth follow ups on this problem and am still waiting for a response.
I have opened up a twitter account dedicated to this project w/ a petition linked to it: http://twitter.com/#!/layfette0911
PSO - World - (http://www.pso-world.com) has an unwritten rule that does not allow the sharing of links to private servers for this forgotten game. They have also ststed they are affiliated with Sonic Team (Sega), and will not allow any topic to even speak of SCHTServ, ARGO, and XBConnect. So its' been hard trying to gather information about this game and where it stands as of now, and where it will be in the future.
SCHTServ - (http://schtserv.com) supports most PSO games on their private servers but PSO for xbox do to the XBL problem.
Reasons why SCHTServ cannot host PSO for the xbox (article link: http://schtserv.com/forum/viewtopic.php?f=6&t=28832):
- Create our own XBL server (M$ would sue us, so we can't do this)
- Pay M$ to put the XBL server back up and link to us (M$ wouldn't want one of their games to link to an unofficial server, so we can't do this)
- Alter the game's executable completely and strip all XBL data from it so it would connect directly, essentially turning PSOX into PSOGC running on an Xbox with no voice chat ability and no gamertags (nobody is smart enough to make these kinds of changes, so we can't do this)
XBConnect - (http://www.xbconnect.com/) allows you to play Xbox games with multiplayer features enabled, but does not support PSO at this time sadly.
(XBConnect forum article http://www.se7ensins.com/forums/threads/original-xbox-servers-are-being-shut-down.166080/#axzz1vRbioL5D)
Follow me on Twitter and stay update with PSO and my campaign: http://twitter.com/#!/layfette0911