Okay so I've made a basic Team Deathmatch map called "House of Death TD".
It crashed the first time I was making it. The first time round it was more based on a horror theme...
After crashing I decided to give it another shot but more based around just a house on an island for people to shoot eachother.
The journey to getting this map published was quite a mission:
1) I wanted to put sharks in the water to make it more exciting but then it said I couldn't because it's AI.
2) I wanted to put specific ammo boxes and weapons around the map so it could have an "old-skool" style but it was denied because I can't have weapons on the map even though they provide them as an option.
3) I was tempted to put a boat in as a secret weapon for those who can find it but again it stated that I wouldn't be able to as vehicles are not permitted in multiplayer.
Why give us these 3 things only to state that we cannot have them in the finished map?
It feels like owning a car without the key.
This is funny because in FC2 you could put ammo boxes and vehicles all over the map.
Why change something that people enjoyed?