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Think I heard that the Adept would have a psionic blade sort of like Psylocke from the X-men, but I'd prefer something more like the biotic powered punch Jack hits the YMIR whith when she's escaping purgatory.
As for the concept in general? It's a nice touch, but doesn't really fit with the combat of the ME universe imo. The only class that should be getting that close in combat is the Vanguard really. Maybe if as an Adept you could
chain the move it would make sense - Pull followed by melee just as they reach you.
All in all though, I just think someone said Halo & Gears both have blades of some sort for melee combat so we need one too.
It reminds me of Knight Commander Merediths lyrium sword in DA2, just a smaller version. It cant be a bad thing though. Apart from the achievement for killing husks after knocking them back with a punch, I cant remember using the shoulder move. It was dreadful.
So, a definate improvement in my book.
Because, and I can't believe I didn't notice this earlier, on the
box art, and in the
trailer (when doing a stealth kill) the omni-blade is on his left hand. However, in general
gameplay (1:14) it is on his right hand.
God I hope this is intentional and not just a glaring oversight, because that would just be embarrassing if they didn't realise this
Considering that Kasumi had a melee attack very similar to the newly added Omni-blade I'm a bit surprised as to why people are so against this.
Even in today's military world of combat drones, heat seeking missles, good ol' automatic rifles our military still uses knives and bayonettes and trains with them. Being able to whip a blade to someone's throat in close combat makes as much sense today
as it did 500 years ago, I'm glad to see that sensibility brought to a fictional future.