We're excited to announce that we've fully migrated the Xbox Forums to their new home, here on the Microsoft Community forums!
As of today, going to forums.xbox.com will redirect you here to the Xbox area of the Community forums. We've moved all of your existing threads over so you can continue and start conversations with the new forums experience.
We sincerely appreciate the feedback you have provided over this transition and can't wait for you to check out the new Xbox Forums!
I agree... How Dare They!!!! Especially when they said that the final game was going to be much different than the beta, that the beta was not a FAIR representation of the game that would be shipped. The nerve of some people..... ;)
" Is it as glitchy as the beta? Not in my experience. If you've noticed, the beta hasn't updated on consoles and the build available to the public is over six weeks old. My time spent with these maps on PC and PS3 flowed
smoothly the entire time. I never saw anyone fall through the map and no long-neck avatars squirmed across the ground twitching. Not only that, enemies appear to take more damage to kill -- another qualm I had with what I'd played before the latest demo. Steady
aim is paramount to success and I'd often have to run down a wounded player to finish them off. I too escaped death a few times after absorbing some damage and rushing to safety. "
^^ dont mistake me Dom, BC looked very good and I hope this AT LEAST has that fidelity. But Dice made us believe it would be better than that, so I hope they can follow through. Graphics dont make the game, but they do make the game better.