Haven't seen this posted in this forum yet. It's been awhile since I've visited the XBox forums... seems like a lot has changed. Figured I'd pop in and take a look at the MW3 buzz. Anyways, here's a list of the Perks in MW3. I'd like to give/get some opinions on what to expect from them:TIER 1:
Sleight of Hand :
Basic: Fast reload.
Pro: Fast Weapon change.
Basic: Explosive damage shows target on mini-map.
Pro: Bullet damage shows target on mini-map.
Basic: Air support and sentries don't detect you.
Pro: Fast lock-on for rockets. Increased bullet damage to vehicles.
Basic: Increased sprint time.
Pro: Climbing speed increased.
Basic: Get ammo.
Pro: Get more ammo. NOTE: I hear that you can replenish equipment also.TIER 2:
Basic: Faster ADS
Pro: Faster using grenades/equipment.
Basic: Explosive resistance.
Pro: Resistance to flash/stuns.
Basic: Pointstreaks require 1 less kill.
Pro: Two assists count as a kill. Deathstreaks require 1 less death.
Basic: Immunity to UAV, Portable radar, thermal and heartbeat.
Pro: Immunity to Counter UAV, EMP, and no red name over you.
Basic: Carry 2 primary weapons.
Pro: Second Primary can have 2 attachments.TIER 3:
Basic: Identify targets at longer distances.
Pro: Hold breath longer when sniping.
Basic: Increased movement speed while ADS.
Pro: Delays enemy claymores before exploding.
Basic: Detect enemy explosives and Tac insert.
Pro: Enemies footsteps are louder.
Basic: Increased hip fire accuracy.
Pro: Faster ADS after sprinting.
Basic: Quieter movement, recon does not work as well against you(?).
Pro: No fall damage.