Latest Balance Changes (Apr 24th)

Pretty short list this time.  All buffs to weapons and abilities.  Glad to see them continuing to buff Adrenaline Rush.

Sorry I am usually a few days behind on posting this from BSN (I realize not everyone traverses there). 

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April 24, 2012
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Hurricane SMG
- Damage increased from [83.3-104.1] to [93.2-116.5]
- Recoil reduced

Eviscerator Shotgun
- Damage increased from [60.0-74.9] to [64.6-80.7]
- Encumbrance reduced from [1.5-0.9] to [1.25-0.7]

Scimitar Shotgun
- Encumbrance reduced from [1.5-0.9] to [1.25-0.7]

Incisor Sniper Rifle
- Damage increased from [67.8-84.8] to [74.6-93.3]

Proximity Mine Power
- Base impact radius increased from 2 meters to 3 meters

Singularity Power
- Base duration that enemies are held in the air increased from 4 to 6 seconds
- Base singularity duration increased from 15 to 25 seconds
- Evolution 3 damage per second increased from 20 to 50
- Evolution 4 recharge speed bonus increased from 30% to 35%
- Evolution 6 detonation damage increased from 300 to 500
- Evolution 6 detonation radius increased from 5 meters to 7 meters

Concussive Shot Power
- Base damage increased from 150 to 200

Adrenaline Rush Power
- Base damage bonus increased from 45% to 50%

Marksman Power
- Base cooldown decreased from 10 to 8 seconds



 

Discussion Info


Last updated July 3, 2018 Views 6 Applies to:

[quote user="HyperSMB"]

Hurricane SMG
- Damage increased from [83.3-104.1] to [93.2-116.5]
- Recoil reduced

[/quote]

 

Hmm, I wonder if it's actually useable now. I'll have to try this when I get on later.

 

Thanks for the info.