We're excited to announce that we've fully migrated the Xbox Forums to their new home, here on the Microsoft Community forums!
As of today, going to forums.xbox.com will redirect you here to the Xbox area of the Community forums. We've moved all of your existing threads over so you can continue and start conversations with the new forums experience.
We sincerely appreciate the feedback you have provided over this transition and can't wait for you to check out the new Xbox Forums!
Wow, thanks for the response. I didn't think anyone was going to respond. I don't care if you hate the game, but at least respond and entertain me a bit. It does look exactly like MW2, but the changes are what I'm looking forward to. I just think the way
the game looks isn't that big of a deal, much more interested in the changes to create-a-class such as perks, killstreaks, etc.
Just the fact that Juggernaut is back in this game (I don't care that it is a killstreak reward) and the fact that it is back to the MW2 style of things, where your killstreak rewards extend your killstreak and counts towards getting your next killstreak
rewards, means that I am most likely skipping on this.
People are going to be camping left right and center now since their killstreaks rewards continue their killstreaks. At least Treyarch took precautions to try and get rid of camping and it works for the most part.
Although they will probably *** that up like they did in MW2. Barebones means no killstreaks, no perks & no attachments. I seriously don't know how they got it wrong with MW2. It just takes not adding a cluster of crap. It literally took more effort
to mess it up.
I thought MW2 had a cluster of *** all over the place, but this takes the biscuit. New ways to buildup your killstreaks huh? Yeah, that's what it needs. I wouldn't be surpised if most kills come from KS' than actually shooting people.