So my fellow gamers, what's the point of
promoting your characters in multiplayer???
What's the benefit in multiplayer for me to keep promoting my character once I hit level 20. Because frankly, not a single **** is given about them becoming war assets for single player since all the endings are the same anyway. Nor do I care about N7 ratings.
Once I hit lvl 20 with all my characters, I don't find myself wanting to promote them knowing that I have to level them all the way up again which feels like a chore trying to get back to lvl 20 so I can play gold normally with the rest of my friends.
See, I ask this because, when I played the demo, I wanted to know what promoting meant, and when I first got the full game, a guy that had promoted one of his character had told us in the lobby that, promoting your character starts your character back at level one, but you get extra war assets for single player, and you get a single extra skill point for that class every time you promoted a class.
To me, that sounded madly awesome as that would mean that if you promoted a class like 20 times, you can then completely max out all of their skills. Which was some motivation to play the game over a very long period of time as promoting a single class 20 times would take quite a while to do. And to do that six times........yea, LONG time.
I was like HELL YEA!!
But I later found out, he was blowing smoke up our a**es. So I find myself, not promoting my characters at all. I see no logical point for doing that from what I can see. Aren't other game that does this gives you some type of reward or incentive for re-leveling your characters and stuff???
That war assets stuff is a joke. That's a benefit for single player, what's the benefit for multiplayer???