We're excited to announce that we've fully migrated the Xbox Forums to their new home, here on the Microsoft Community forums!
As of today, going to forums.xbox.com will redirect you here to the Xbox area of the Community forums. We've moved all of your existing threads over so you can continue and start conversations with the new forums experience.
We sincerely appreciate the feedback you have provided over this transition and can't wait for you to check out the new Xbox Forums!
I agree about the whole Kinect thing. It's supposed to allow you to turn the driver's head in FM4, and this isn't going to work well unless you have 3+ screens. No biggie for me, though, as I refuse to buy Kinect until A.) It
drops to under $100 & B.) There's actual games for it. A few brightly colored children's games aren't going to cut it for me.
Very excite! As long as they don't just copy and paste from FM3 and simply add some more cars and tracks, that is.
You mean, the Polyphony Digital approach? (80% of GT5's cars and a bunch of its tracks were recycled.)
I don't care so much about FM3 cars and tracks returning so much as that they
also add a bunch of new content on top of that. That might sound odd after I just criticized PD for recycling for GT5, but the difference is that the recycled material in GT5 was very definitely of sub-par quality, while FM3 content was top-quality. PD
just padded their numbers by using a heap of content that would run just fine on PS2. In all honesty, had FM3 came out back in 2009 with hundreds of cars that were ripped straight off of last-gen hardware, Turn 10 would never have heard the end of it.
FM3 was released with over 400 cars, and after that there were several car packs that followed, and there's really no reason that every single one of those shouldn't be in FM4. I would then expect a bunch of new cars on top of that. There's really no point
in just discarding the FM3 cars. The same goes for the tracks. I expect this to fill the second disc and maybe a third.