@SNIPERFROG- I think I hate the maps more than the targetfinder, if I'm honest. The maps, with the myriad of headglitching spots turns the targetfinder into a casual players wet dream. Learn the maps by playing more often, like everyone else,or kick rocks.
It seems like 3ARC and IW have went backwards in terms of map design. COD4's maps were so clean and open. Blops 1 maps as well. There weren't 1001 neck high barrels and boxes everywhere. You played. Learned the maps by trial and error and hopefully outgunned
your opponent with that knowledge. No worries though. I still love the game. Warts and all.
[/quote]This I agree with. The maps in BO 1 were great. This time... meh. There are a couple I like and a lot I don't really care for.
High scores back in the old days (of arcades) were meant to show others who the best players were. The upside back then was that you didn't necessarily see each other face to face or have a way to talk to them, so there was no real visible enmity between
players unless 2 competitive top scorers knew each other personally. Today, with the power of the Internet, where everyone is connected & can talk to each other, high scores don't hold as much value as they once did. Leaderboards are almost always manipulated
& there are many stats that players try to take advantage of that aren't even necessary, such as K/D ratios in objective games. Once more, the competition has reared its ugly head with the mask of anonymity, but with a voice that taunts anyone & everyone.
The world of gaming is changing, & I fear it's for the worse.