I agree 100% I think this is one of the things that the old Ghost Recon games was already using in many ways. The campaign in Future Soldier is extremely linear and static. The core gameplay is awesome but the play space is lacking what previous titles mastered.
I love it and hope something comes of it. Spooking wild life to give away your position.............uhhh Yes Please! I never thought of that before, very cool. The issue with the gaming industry today is it wants to cater to all gamers, which is fine
but when you keep producing 'run of the mill' games it tends to get old very quick. But the reality of the matter is one game that I like might be disliked by another vice versa so hopefully this is offered to those who are interested.