Nevermind the things we'd like to see added to ME3, what are the things you think most need to be fixed from ME2?
It is so stupid that if you have a biotic barrier up, then use a biotic ability, it cancels your barrier - genius who thought that up needs a slap.
Why the heck does this always cancel when you die? If you picked it before dying, the surely you still want it active when you restart.
If I pick up a new weapon during a mission, don't automatically select it for every squad member that could possibly use it - that choice should always be mine.
Why is it that some times the off-hand ammo upgrade, and heavy weapon upgrade do not register? Does this happen with the health/shield/weapon/power bonuses as well?
Just a few things that need fixing for ME3, let me know what else you'd like fixed - not additions but fixes.