I read an article recently (I think it was in Playstation Magazine) that talked about how most gamers never finish the games they start. Unfortunately, the data was supplied by a site that tracks trophies. Personally, I don't care that much about trophies or award points. If I like a game, I'll most likely finish the story mode, and consider myself done. If there are a few undiscovered items that I didn't find, so what? I got to see how the story ends, and had fun in the processes. If I play it again on a new difficulty level (or even the same one), I consider myself to be playing a new game. Just like how every time you sit down to a board game that you've played before is a new game.
So I'm curious, how many people out there have basically the same view? Do you keep playing a game that you lost interest in just to get that last Achievement Award or trophy? With a game like Dragon Age, do you REALLY play it through six times to get ALL of the character awards, or just the once or twice with characters you like, then decide that the game is officially over, the heck with the remaining trophies?
Is a game really over because the player has finished the story mode, and whatever DLC or extras are in the game (such as the challenges after God of War: The Ghost of Sparta), or does the company that makes the game decides that it's over? Personally, I think there are a LOT of games that I'd like to at least try. There are also a lot of games that I enjoy playing over again, either by myself or with friends.
I have to be honest, my trophy / achievement cards are looking a bit sloppy. I have some PS listings without any awards (not just the pay-to-play games like DCU), and some Xbox games with just one or two (has anybody gotten all of the awards for Hextic). Do I REALLY have to keep playing a shooter until I've killed 5000 of a certain type of enemy with a specific gun, or can I move on with a clear conscious, knowing that someone else will keep fighting the imaginary war until its over?