Nope... No endurance races. I don't know why they bothered putting pit lanes in the game, since you never race long enough to need tires or gas. If you have to pit for damage, you might as well give up the race, because they're so short, it's dufficult to
make up the time. I know I've said this a million times, but if you want realistic racing, play GT5. FM4 is more about customizing & presentation than simulating automobile racing.
I've been playing tag lately, maybe I'm biased. I do understand the mentality of having to drive a long time. Then again, I can be drunk and up late and still win @ tag. lol. It's all about fun guys. I think turn 10 did a good job of letting us all have
fun. Anyone can make an endurance if they want. Join a club, lots of guys like it.
The thing is, Forza is supposed to be a racing simulator. Endurance racing with pitting for things like tire wear & fuel consumption would do a lot more good for simulation purposes than tag, soccer & bowling. Sorry, but the decisions made by Turn-10 make
it difficult to take this game seriously.
Depending on the Track most races should be at least 9-10 laps long or more. This is the main reason people hate racing online. in a 3 lap race everyone goes hell for leather over the 3 laps and if your taken out its race over ! turn 10 should have put this
in the game I agree but instead put Cone challenges and Football ! A complete waste of time IMHO. I used to run a Racing site and most of our races were between 9-20 laps long with compulsory pit stops in the long races. They were the best races I've ever
had online because they were organised with specific car spec's and championships. We used to Run Renault Clio cup, Vintage Classic's Class, Porsche(RUF) supercup , BTCC and GT3 races. We used to follow the same rules as the real championships as far as we
could .For example Clio Cup races were 9-10 laps long and BTCC were 19-20 laps long.
For me this has always been the downfall of Forza and why people say that the game play is too repetitive. There needs to be more in depth championships not just 2 race ones over 3-5 laps. It takes a bit of setting up and commitment from other players but
it can be done and done well .
Yeah I pretty much gave up on Forza being a serious sim once they added auto
[/quote] I haven't used ABS ever. You can't lock the brakes if you use it.
Auto-brake and ABS are not the same thing. ABS keeps your brakes from locking up, regardless of how much pressure you apply...but you still are in control of when they're applied. Auto-brake does all the braking for you, without you ever having to apply
I kind of agree with both of you on this. I definitely think the game would benefit from endurance races. Hell, I've said many times the game needs tire wear, fuel consumption, pitting, etc. The problem would potentially come from the fact the AI is so bad...
Within a lap or two, the player is usually so far out in front (at least I know I am), that longer events could be not only pointless, but extremely monotonous. The AI is just not competitive enough to make longer races interesting. The only good I could see
longer races doing, in the game's current state, would be to give the player a chance to fix his/her car after the pile-ups that FM4's races often start with. Yeah, I would love, love, love longer races with qualifying, weather, tire wear, fuel consumption,
driver changes, etc, etc... Just not in this current game.