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difficulty vs drops, difficulty vs experience. how is it affected? who knows? easy, normal, hard? beyond?
i cant find this information, so i assume we are left to guess? i wonder if i kill the same monster, lets say act one (normal) on easy, if i get LESS Xp than if i kill the same monster on (normal) normal or hard? i wonder the same about drop rates and
I have the same question as last post. I'm not strong enough to play Master-I. So is it better to play Easy than Hard so that I can run through faster looking for upgrade drops to improve my character???
my sugestion is this is what i did i ran the game all the way threw infernal on normal difficulty then as my char got better gear i was able to up the difficulty and as of now im playing in infernal master lv 3 with relitively liltle dieing This seems to
work out for me but everyone has there own playing lv
If you aren't strong enough to play master just keep farming Act III with a group until you get better gear - you'll be getting gold and paragon levels in the process.
@ GreyHawk play on the difficulty that's comfortable for you. Although it grants no additional bonus for playing medium or hard I find easy to be TOO easy to be fun. But that's personal preference - you'll be able to kill quicker on easy and that means faster