A sort of impromptu "review" of the game so far (for me).
To sum of the majority of what I'm about to go on about, this game is really good.
As someone who despises Oblivion like you would despise the fat guy at a buffet who grabs large amounts of all the foods you like, I have to say this game is such an improvement. The combat is great, the gameplay actually rewards you for focusing your attention to a certain style of play, the game world is actually interesting, the soundtrack doesn't completely suck, the quests (or at least the ones I've done anyway) are either straight to the point or very entertaining (Sheo's quest was hilarious and also made some good lore throwbacks), there's actually variety in the equipment available, the level scaling on enemies isn't completely stupid (though it seems to still hang around the loot charts a little bit), and oh yeah, there's more than 10 damn voice actors (though the number of wannabe Arnolds is a bit ridiculous).
That said, the environment gets a bit repeat'y at times (though that's forgivable, to a degree), the textures spend a good half of game time deciding not to properly load, NPCs sometimes get stuck in dialog limbo where they feel the need to repeat things over and over, Vampirism still sucks (hilarious pun, I know), and although it's really cool to have Dwemer ruins in the game, there are moments where they look less like Dwemer ruins and more like deserted buildings were the Dwemer and Ayleids profusely vomited their respective tilesets everywhere and invited a bunch of bandits and Falmer to live in the bizzare looking results.
I'm only 12 hours in, have only done a few quests and some random exploration, but I can see there's still plenty left out there (including Werewolves! Exciting, no mentions or anything so far so I'm interested to see how they fit in and where) and I must say the game is overall really quite entertaining.