Could this be the future of DLC

I am not sure if everyone here is familiar with the new craze with DLC but I recently got my son's the Spyro Skylanders game where you have to buy each character at $8-$10 each to play them in the game.  Granted each character is already on the disc but you only play them if you buy the figure with a RFID chip inside.  The game is fun albeit simple designed for kids but my kids love swapping out characters and watching them pop up on screen.  Well due to the popularity of Skylanders (you can't find these character anywhere without a lot of work) other developers are sure to follow suit.  If Epic did it with the next Gears (assuming they do make another Gears game) they could make you buy character figure (like the toys you can buy) each would come with a DLC code and you could use them in game for new MP skins.  They could also go as far as doing weapon to add to your character and those would give you DLC codes for weapon skins.  The possibilities are there but will it ever happen for anything other than a kids games, and if it did would you want it?  I personally think they could do this to a small extent for only additional content that will not directly affect game play for collectors and it would be fine.  Like an added bonus for buying collectors items, but they couldn't make it required to play all of the game like Skylanders did.  Thoughts?

 

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Last updated July 3, 2018 Views 0 Applies to:

Yep, nothing like $8 character skins!! I wouldn't mind actual figures like the ones they have out now but there is no way they could keep up demand so it would get very frustrating.

You here Skylanders Giants is coming this Fall? You better start saving your money!!

I think microsoft are definitely targeting the family unit for a gaming experience,and I am sure they will have work groups set up some where, to see if this type of set up would work on different games.

personally I wouldn't buy it for any game,my kids have grown up and my dogs would eat the figures(lol)

The problem is that the base price of the game will probably remain unchanged, and the consumer will just be making a double-payment for the goods. If the base price is lowered, a model like that would allow people to adjust the price of the game by altering the amount of content. That's not entirely a bad thing.

@Afsos 1 that would be fine by me if they dropped the base price of the game and allowed you to pick up DLC as you wanted.  A lot of mobile games have taken this approach to great success.  I could see a few companies try this out with AAA titles but with a base price of like $40 bucks or with the next generation a new game will be $80 so discounted to $60.

MUA's DLC was 800 points so it worked out to be about $2 a character, I would have gladly paid that much pretty much for any character in the Marvel universe. $8-10 is a bit steep, then again aren't avatar items the better side of $5? How much did the pre order codes go for in the end...even Commando Dom went for a hefty price and they are just skins.

[quote user="The Billy Zane"]

@Afsos 1 that would be fine by me if they dropped the base price of the game and allowed you to pick up DLC as you wanted.  A lot of mobile games have taken this approach to great success.  I could see a few companies try this out with AAA titles but with a base price of like $40 bucks or with the next generation a new game will be $80 so discounted to $60.

[/quote]Alas, I suspect that there will be no change in the trend of the bace price remaining the same. I'm guessing its because sales are still quite good even with the higher base price.

I hope more games don't do the spyro thing because it is a rip-off to the consumer and so are all disc looked content.

Also $80 for next gen games? Why the games of this gen and next should be at $40 anyway. Also with more games going the on demand route they should be even cheapen eventhough they aren't now for some reason.