The one big thing that always ALMOST ruins Rockstar games for me is the clunky way their characters walk around, bumping into things, moonwalking into corners, and walking in place against a wall as if it weren't there. The characters never feel nimble or super-control-able. While this certainly doesn't ruin the games for me, I can't help thinking about how much better each game would be if I weren't controlling a character who was behaving as if he were on roller skates coated with molasses!
Has anyone heard anything about the new character animations, how well they interact with their environments, etc? I love playing games like Uncharted- where if your character walks close to a wall, he'll put a hand up on it, to keep himself from shouldering into it. It's a nice touch that I feel like Rock Star needs to emulate!