So.... my original thread got deleted and I don't know why; it wasn't even moved to the Black Ops 2 forum.. I personally could not find anything wrong with it, but I'm guessing something was not politically correct and the thread got taken out. So I'm making
a similar thread so that we may all discuss what may be the biggest design flaw in the Call of Duty franchise.
I'll be linking two videos in the next post since I do not know how to embed videos while using Rich Text mode.
Watch the first video. Only watch the first half of the second if you have time or want details; the other half is just criticisms about the game which you may or may not agree with but those are not my focus.
If you do not wish to view the videos, what they are showing is that there is a significant delay from when players can see each other. The effect is something that looks like lag, but it is actually something built into the game itself. Essentially, a player
coming around a corner first will have ~0.130 seconds over the other player. Factor in lag, you've got a horrific delay time in which the first player could have killed the second player 3 times over.