Obviously, this is a big part of the game but it's pretty much hack'n'slash. RT for attack and LT for block. That's pretty much it so far. It basically comes down to how much health you have. In the first part of the game, I had to search a dungeon (trying to avoid spoilers) and every creature I came across I killed just by thrashing RT five or six times. At the end, there was a boss type and I thought that this might be a bit more difficult. However, it only took a few more pulls of the RT! Mind you, the little cut scenes of finishing moves are good...
For the next game, I'd like to see a more sophisticated system like the ones used in Assassins Creed or the Batman games. What do you all say?
I'm not knocking the game so please don't flame. I love this game. Just thinking of ways it could be improved for the next installment!