We're excited to announce that we've fully migrated the Xbox Forums to their new home, here on the Microsoft Community forums!
As of today, going to forums.xbox.com will redirect you here to the Xbox area of the Community forums. We've moved all of your existing threads over so you can continue and start conversations with the new forums experience.
We sincerely appreciate the feedback you have provided over this transition and can't wait for you to check out the new Xbox Forums!
hey slappy...I don't know who you play with but I play both normal and hardcore.....and players "camp" with about equal frequency in both game modes......besides, I don't see how you could gauge that behavior in other players anyway, you're just flying
loops in your plane repeatedly
as for 'camping', when people are defending on Rush for example, it might be a good idea if maybe 1 or 2 of those guys ....y'know sticks around the objective........maybe hold a good defensible position...crazy I know....what an insane strategy
I know, I shoot a tank shell, then lock on with Guided, fire, by then I have another shell and boom, dead. :)
My IFV is stronger if I use my Reactive Armour to it's best advantages. (he shoots at a side, I move so he has to hit my other side, etc)
I still think Tank battles are fine as they are now. The advantage of shooting first and surprise actually means something now. I think Rocket Pods do a tad to much damage however, a full barrage should only just disable and I mean, all 14 direct impact.
(rare for that to happen, I disable without impacts at 10)
I hope there's enough vehicles on this map pack. Not a lame map like heavy metal where your hiking and missing most of the action cause one blue berry took a vehicle and didn't pick anyone up and drove off alone.