Some of the perks look nice, like the ability to have the poison hit points last twice as long. I wonder how they'll handle Master equipment in Skyrim, if you'll be able to purchase it from vendors this time. I wouldn't mind if it cost a boat load of gold.
Thx for the link and the info. My how I love nailing Spell Casters with a Daedric Bow and Arrow dipped in my favorite poison. First they're paralyzed, when they wake up, they're silenced for about 25 seconds, then they take a major Magicka hit, followed
by their health slowly being drained. And if they do manage to wake up, they're dead by the time they try to get up off the ground. Priceless.
Apparently, you can catch butterflies, moths, fish, spiders, and of course pick flowers to combine and make crazy new types of potions. I am excited to see how in depth the alchemy, smithing, and enchanting go.