I did that in the demo too. But that doesn't really change how they feel. Never once when I was playing the demo did I thin to myself "wow is this weapon cool". They all feel like weak guns with no personality like they use to. I feel like they're not even
"My weapon reloads faster! SO DIFFERENT!"
[/quote]Actually I just constructed myself "Mjolnir" and this thing is a beast.
Well i think in this case you are seeing what you want to see, I made a Line gun crossed with an assault rifle in the demo, and it was weak, until I figured out how to make upgrades for it and slot them in, then it was pretty nice. I loved it, and will probably
make something similar in the game when I pick it up later today.
Maybe you want them to feel like they did on DS1 and 2 when you finish the game and they are fully maxed out. But just like the previous 2 games they are going to start out weak, and then you upgrade them into something good.
[quote user="tCruzin4lyfe"]Most who are speaking on it haven't even played the actual game...[/quote]For myself, no I did not play the Retail Game as the Demo left such a terrible aftertaste. I'll just play it safe and either
not play it ever or simply wait until it's dirt cheap.
If you feel that way do what I do. If I'm not 100 on a game and the reviews are not that great (a 79 is by no means bad it's actually pretty good), I just rent it. I've been in your shoes before too where I already bought it and it arrived and I wasn't sure,
I drop by a redbox pick it up if it's there and play it for the night. If I like it but not $60 like it, I send it back and either just don't get it or wait for a price drop. As for DS3 it arrived from Amazon at 11am, still unopened on my desk. I read the
Kotaku review this morning and I typically agree with them so, it'll sit there til I go and rent it tomorrow and form my own opinion.