21 single player achievements, 17 online, 11 secret. a lot of challenges and a few fun sounding side mission achievements. they also have the standard 100% game completion which you'll probably be able to get before beating the actual campaign.
Is there any time related achievement that has to do with completing the game within a certain time? "Liberty City Minute" really ruined the last 2 hours of the campaign experience for me in GTA IV. I beat the story with 29:59:27 time played. Timed achievements
really suck the fun out of an otherwise entertaining game.
only kind of timed achievement is surviving 3 minutes with a 3 star wanted level with all the characters together off mission. i'm trying to figure out how i would be able gather all the characters in one area, cause it seems like when you're not working
a mission they're kinda scattered to the four winds...well, three winds i guess.
that's the thing, the achievement is saying to do it with all the guys together so there must be some way of doing it...unless you're suppose to get three separate wanted levels spread out through the world and you need to juggle them, that could be quite
a bit trickier. i wonder how good the ai will drive when you leave them to work on the next guy, i don't want to pop into trevor crashing into a tree or something.
that's the obvious solution, pile them all in a vehicle, but the question is how does the ai react to you off mission? can you, as Franklin, just drive up to Micheal and Trevor, honk the horn and they'll get in no problem? if i start doing drive-by's to
get the cops on me, will they shoot too or will they hop out of the car as soon as i slow down to bust some caps? i guess we'll just have to wait and see on September 17.