Splinter Cell Blacklist: Which SC is it most like?

Is it like Conviction, double agent, pandora tomorrow, SC1, Chaos Theory?

 

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Last updated July 4, 2018 Views 0 Applies to:

It is most like Blacklist I assume, seeing as that is a Splinter Cell game.

In terms of its rythm and pace it's closest to Conviction. it's fairly fast-paced, but there's some of the older games mixed in there as well.

How do the different "playtypes" end up working?

 

Ghost vs Panther vs whatever the 3rd one is.  They suggest that you can take 3 approaches: Invisible vs Silent but Deadly vs Call of Duty.

 

Are there 3 seperate skill trees?  Do they overlap?

 

Nice to see Spies vs Mercs back.  That was a great multiplayer mode when they first introduced it.

 

Az

[quote user="Azrael008uk"]

How do the different "playtypes" end up working?

 

Ghost vs Panther vs whatever the 3rd one is.  They suggest that you can take 3 approaches: Invisible vs Silent but Deadly vs Call of Duty.

 

Are there 3 seperate skill trees?  Do they overlap?

 

Nice to see Spies vs Mercs back.  That was a great multiplayer mode when they first introduced it.

 

Az

[/quote]Third one's 'Assault' - they're not part of a skill tree, but a ranking system, at the end of each mission your total number of Ghost/Panther/Assault kills are tallied up and your rewarded with the cash equivalent of the points to spend on upgrades.

You can play each level as you see fit, mixing and matching playstyles however you choose, but if you do go through a mission concentrating on one specific style you'll get a corresponding 'mastery' bonus.

Spies vs Mercs is awesome - even team deathmatch surprisingly works! 

[quote user="NEUROTIC HOG"]

[quote user="Azrael008uk"]

How do the different "playtypes" end up working?

 

Ghost vs Panther vs whatever the 3rd one is.  They suggest that you can take 3 approaches: Invisible vs Silent but Deadly vs Call of Duty.

 

Are there 3 seperate skill trees?  Do they overlap?

 

Nice to see Spies vs Mercs back.  That was a great multiplayer mode when they first introduced it.

 

Az

[/quote]Third one's 'Assault' - they're not part of a skill tree, but a ranking system, at the end of each mission your total number of Ghost/Panther/Assault kills are tallied up and your rewarded with the cash equivalent of the points to spend on upgrades.

You can play each level as you see fit, mixing and matching playstyles however you choose, but if you do go through a mission concentrating on one specific style you'll get a corresponding 'mastery' bonus.

Spies vs Mercs is awesome - even team deathmatch surprisingly works! 

[/quote]
I'll also add that the Ghost style is the highest scoring style within the game, and therefore can bag you the most cash, actively encouraging players to get all sneaky sneaky.

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