Se revelan detalles del TU de Halo: Reach.

Suenan MUY interesantes.

News on the timing of the Title Update release will be revealed at the Halo: Anniversary panel at 10 am on the 26th of August during Halo Fest.

Specifics:

Make damage bleed to health through shields possible.

Make reticle bloom configurable.

Modify Armor Lock.
• Sticky grenade will not be nullified if you use Armor Lock after being stuck.
• Damage received while in Armor Lock is transferred to remaining Armor Ability energy.
• How much the damage depletes your Armor Lock energy is configurable.

Modify Active Camo.
• Reduce the bonus time the player gets in Active Camo while standing still.
• Reduce the overall length of time the player can be in Active Camo.

Remove Sword block.
• Disable the ability to block Sword attacks using melee with anything other than another Sword.

Implement the classic Magnum from Halo: CE.

Enable playing Co-Op Campaign and Firefight without requiring a HDD. 

Video :http://halo.xbox.com/en-us/intel/featured/video/bts-anniversary-multiplayer/22c7b7e6-8106-4ac9-a5cd-c53660d02434


OTHER-DETAILS:
MARINES in FF...not the Flood but still AWESOME. 

 

Question Info


Last updated July 4, 2018 Views 2 Applies to:

W00t o_o "Implement the classic Magnum from Halo: CE."

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:3

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Lo que no tengo claro (o más bien no lo quiero aceptar y no me doy cuenta...), es de que si eso del bloom va a desaparecer del matchmaking o sólo se podrá modificar en partidas personalizadas?. Si es sólo en personalizadas, que mal por 343i que sabiendo las 50 páginas de opiniones sobre el bloom que hay en su foro, no hayan quitado el bloom online.

     Lo de la espada me parece perfecto, era un "WTF?" de cómo es que alguien puede bloquear una espada de plasma mortal ultra potente sólo con su brazo... lo raro que le veo es de que se podrá bloquear con otra espada, y como hay muchas espadas en los mapas...

     Mal por los casuales y su bloqueo de armadura :(, aunque debieron quitarlo por completo...

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A como yo lo veo, eso de bloom personalizado lo pondran mas bien en las listas, por ejemplo "Classic Slayer" sin bloom, y asi.

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Fijate que lo de la espada a mi no me gusto jaja, por que aun asi, hay que tener habilidad para hacerle parry al espadazo, y asi tambien exigias que quien usara la espada tubiera tambien mas habilidad al manejarla.

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Lo de la armadura si estubo genial jeje.

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