Rockstar Announce New DLC Plans L.A Noire

Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Team Bondi Pty. Ltd. are pleased to announce downloadable content plans for the blockbuster crime thriller, L.A. Noire. Several standalone cases, collectibles and challenges will be released in the coming months on the PlayStation®Network for the PlayStation®3 computer entertainment system and the Xbox LIVE® online entertainment network.


"With its blend of real crime influences and noir atmosphere, L.A. Noire contains boundless potential for new stories and new cases,” said Sam Houser, founder of Rockstar Games. "The four new cases are strong standalone stories that sit perfectly alongside the main game.”


Starting today in North America and Europe, players can purchase the L.A. Noire Rockstar Pass, a new way to pre-order DLC, which gives players access to all seven paid DLC. The Rockstar Pass is available for a limited-time price of $10.00 (PlayStation Network) / 800 Microsoft Points (Xbox LIVE)—a 50% discount compared to purchasing the DLC content individually. Once purchased, the Rockstar Pass enables gamers to download all the announced DLC for free as it becomes available on the PlayStation Network and Xbox LIVE, which totals four unique cases, two detective suits and a collectible challenge. Xbox 360 Achievements and PlayStation Trophies will be available in each of the four cases.


All seven pre-order DLC options will be available to purchase from Xbox LIVE and PlayStation Network starting today with The Badge Pursuit Challenge and the Sharpshooter/ Broderick detective suits to download for $2.00/160 Microsoft Points and $1.00/80 Microsoft Points, respectively. "The Naked City" Vice case and "A Slip of the Tongue" Traffic case are also launching today. Both cases will each be priced at $4.00 (PlayStation Network) / 320 Microsoft Points (Xbox LIVE).


Two brand new cases, the "Nicholson Electroplating" Arson case (June 21, 2011) and the "Reefer Madness" Vice case (July 12, 2011), will also be available for download later this summer, each priced at $4.00 (PlayStation Network) / 320 Microsoft Points (Xbox LIVE). Inspired both by famous noir fiction and real-life crimes taken straight from the headlines, these downloadable cases will provide unique experiences for players independent of the game's primary storyline. All of the DLC will be available for purchase through the L.A. Noire Rockstar Pass, priced after the limited discount period at $12.00 (PlayStation Network) / 960 Microsoft Points (Xbox LIVE)—a 40% discount off individual DLC pricing.


As a token of thanks to fans, members of the Rockstar Social Club will also receive a free download of the Chicago Lightning Detective Suit. In addition, Rockstar will unlock the Chicago Piano machine gun for free to all players via the PlayStation Network and Xbox LIVE. Both are available now. Registration to join the Social Club is free of charge and can be accessed at


·         Chicago Lightning Detective Suit (Social Club only) – May 17;

·         L.A. Noire Rockstar Pass (limited-time discount price) – May 31;

·         “The Naked City” DLC case – May 31;

·         “A Slip of The Tongue” DLC case – May 31;

·         Broderick Detective Suit and Gun – May 31;

·         Sharpshooter Detective Suit and Gun – May 31;

·         The Badge Pursuit Challenge – May 31;

·         Chicago Piano Machine Gun (free community unlock) – May 31;

·         L.A. Noire Rockstar Pass (standard price) – June 14;

·         “Nicholson Electroplating Disaster” DLC case – June 21;

·         “Reefer Madness” DLC case – July 12.


L.A. Noire is available now for Xbox 360 and the PlayStation 3.


About L.A. Noire

Produced and developed by Rockstar Games and Team Bondi, L.A. Noire is a violent crime thriller that blends breathtaking action with true detective work to deliver an unprecedented interactive experience. Following the story of a young detective's rise to prominence in the LAPD, L.A. Noire lets players solve complex, historically-inspired crimes in a beautifully-recreated and fully-interactive rendition of 1947 Los Angeles. Interrogate witnesses, search for clues, and chase down suspects as you struggle to find the truth in a city where everyone has something to hide.


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Discussion Info

Last updated July 4, 2018 Views 2 Applies to:

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Rock* are going to milk the hell out off this game!

LOL @ d/l Suits.

Its not like the game is difficult.

anyone know if are the first two cases are up on the marketplace as yet??

[quote user="Philip1979"]

Rock* are going to milk the hell out off this game!


this, glad i just got me money bk and 2000xp points :)

i did complete it twice for the 5*, great game but after the ending wud you wanna do more cases ?

(no spoilers) incase ya know what i mean !

i'm not sure rockstar think the dlc is a waste of time, otherwise they just wouldnt do it.

i know i'll enjoy playing them so it's win/win really..

I'll be keeping this game for the DLC, don't keep many games but i really enjoyed this one.

oh well took me just over an hour for 'a slip of the tongue' - a bit shorter than what I was expecting but hey ho it was still fun.. looking forward to the vice case later on as I thought that was the best desk. oh and the piano gun is ace.

what is the badge pursuit challenge all about??

I think you just have to go around collecting badges? :S I still haven't tried the DLC, bought the pass but been too busy :(

Yeah, you have to collect 20 police badges scattered around the map and you unlock an extra outfit on completion.

If you got it as a pre-order there was a packet with some film negatives in the LA Noire box. Each frame on the negatives contained a clue to where you could find each of the badges.

I think they would be quite hard to find without the negatives or a guide of some sort to be honest. The badges are actual size ie very small and although they do do a kind of twinkiling effect when you are near they are really quite difficult to see.

There's one in the Hall of Records and one at Grauman's Chinese Theatre. Go find them and you'll see what I mean.

[quote user="Baron Spamedi"] Each frame on the negatives contained a clue to where you could find each of the badges.[/quote]


That actually sounds really good, seems weird they would do it like that..... and then release it as normal without a guide or anything. They could have done in-game negatives, get phelps to views them and then go find the badges.

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