Hello was told to open a new post here -
Ok since i have been in this Preview beta my NAT has been strict
Before it was open and i even followed these steps before and it worked now it dont matter if the ports are open
I test my multiplay connect and it says all is fine then if you hold both triggers and both bumpers it gives you more details and in this screen it says "your network is behind a cone NAT"
no idea what that means but when i return from this screen to the network screen it then says nat is open.
So is this a bug with the preview beta?
a microsoft staff member asked me to answer the following -
What Country/State/Province do you live in? UK
Modem brand & model number: No modem
Router brand & model number: TP-Link TL-WR841N
Wired or wireless: Wired
Things you have tried: opened all ports found in the help section on these forums.
Is UPnP Enabled? Yes/no/Unknown yes
Do you have a NAT error? If so, what is your NAT type? since preview beta it has been strict was open before beta
Any Error Codes you encounter: none
Who is your ISP?(Internet Service Provider): Media force (armed forces internet provider)
I have also seen a post from a staff member that said this -
"Hey, guys. We are aware of some issues where the NAT type isn't detected correctly on startup. The team is actively working to improve this. In the meantime, you can force your console to re-detect your NAT type (it's another issue that if you change your router settings it doesn't refresh/re-detect your NAT type). Go into Settings, Network, and Test Multiplayer. After the test results come back, press and hold both triggers and both bumpers to kick off a more in depth test - you'll need to wait a bit for Detailed NAT information to test and display results. This will also re-test your NAT type. It will come back with a very detailed description of your NAT type. If it's Cone NAT, that is equal to an Open NAT. Also, the NAT type displayed back on the Networking settings page will refresh as a result."
so whats going on?