My thoughts on what I saw at Gamescom

Right, don't know if people are interested in what I think of the various things I saw at Gamescom, but hey, I thought I'd post them anyway as I just got back from Cologne a few hours ago.

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General feelings - Firstly on Wednesday when I was frequenting bars with mates we managed to bump into plenty of gamers from all over Europe (they were easy to spot). The general buzz before the event was genuinely more about PS4. Now I know that's not going to go down well on here, but I say it because it serves a purpose. Pretty much everyone I spoke to from any country was there to see PS4 first and foremost. No question. However, by the lunch time today I'd say that the buzz was about 50/50 between PS4 and Xbox One. In short, many people who were there to see the PS4 were actually swayed by what they saw of the Xbox One.

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Controller - Finally got my hands on the Xbox One controller. On the whole I like it. Genuinely didn't notice much difference between the One and 360 controllers. I like the fact the battery bump has gone and the sticks feel nice. They feel 'firmer' or 'stiffer' in some way. Just really robust feeling. Don't k now about the rumble triggers because I didn't notice them in any game I played. Perhaps they weren't implemented or perhaps they were just broken. It's not all good news though. I hate, Hate, HATE the bloody LB and RB buttons. Firstly they're shiny and angled weirdly and were really weird. They hardly have any travel, and seem far too sensitive. I started having to game with my fingers sticking out away from the pad in a number of games so I didn't accidentally press them. I do not like them at all and they're horrid. But it's not a deal breaker for me, I'll get used to them but I prefer the RB and LB buttons on the 360 pad. Overall, not sure it's an improvement on the 360 pad, but it's no worse. Some things better... others clearly not. It's nice though.

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Ryse - Easily the prettiest of the Xbox One exclusives I saw. Seemed to have a rock steady frame rate and I didn't notice any slow down the few times I saw it. Thankfully it isn't all QTE's and set pieces, although it's not an in-depth brawler in any way. It is as shallow as a puddle, and I didn't enjoy it. As such I'm considering cancelling my pre-order of it. Just wasn't my bag, which is a shame because I love 3D brawlers like DMC, GoW, Ninja Gaiden etc. still as a launch title it's not bad at all... and as I say, it is very pretty.

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Killer Instinct - Firstly I better post a disclaimer. I've never liked KI. NEVER. So I'm not an impartial judge here, so I urge you to bear that in mind when you read my comments. I didn't like it. No surprise there. It's a very basic 2D beat 'em up that has no charm and it felt like little finesse. KI was never big on subtlety and nuance of combat, but this seemed even more brain dead than usual. On the plus side the combo's were stupidly easy to pull off. The graphics looked strangely plasticy and like they'd been smothered in gloss varnish. Look it's not for me, but if you like fighting games as it's free to play I'd say give it a go.

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Dead Rising 3 - Oh boy. I have mixed feelings on this. Technically yet again it was downright solid. The shear amount of zombies on screen was highly impressive, and  it played solid enough. But I just don't like the art direction or where the franchise is going, which to me seemed to be a one way trip to Brownsville and blandness. Dead Rising could be a HUGE feather in Microsoft's cap, but for me it needs to remember why we loved them in the first place. It sadly did feel like any other zombie game 101. But again, for a launch game it was highly impressive and if all else fails at least we'll have something solid to play at launch.

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Forza 5 - The star of the launch line-up for Microsoft. Felt like Forza 3 / 4 and didn't deviate from the formula from what I could tell. Which if your a racing / Forza fan is a good thing. Highly polished game, but there were noticeable moments of slowdown at points when there were multiple things going on, on-screen. Still for the most part it was rock solid and highly enjoyable. Whether you like racing games or not, if you are getting an Xbox One for launch you need to pick this game up.

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Watch Dogs - Played on PS4, but its a very solid experience and it was just a shame you didn't get to experience more of the world. It looked gobsmackingly good, played really well and again, for a launch window game it looks far better than we should really hope for. If it lives up to the early promise and you really can do all the things you appear to be able to anywhere in the city at anytime and not just set pieces it could be mind blowingly epic. Ubisoft had a really strong line-up it has to be said.

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Assassins Creed 4 - I honesty thought I was done with AC games after revelations. Never got AC3 and I have no intention of getting it after trying out various bits and bobs round a mates house. However, having played it (yet again on PS4) I have to say it looks gorgeous and plays really, really well. There combat is still a bit stilted at times, but the water and sea effects are nothing short of stunning and it just feels epic. If you like stabbing people in the back then this won't disappoint.

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The Crew - Surprise hit for me. Wasn't expecting too much, but it was bags of fun and I think I'll be picking it up for either PS4 or Xbox One at launch. Honestly had a blast with it and I can imagine with a couple of mates it being a riot. Whereas Forza is strongly on the simulation side The Crew feels more like Burnout on steroids. It's not got silly boosting or takedowns as such, but it is more jump in open world fun. I really liked it and it felt really fresh. Again another Ubisoft hit if you ask me.

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CoD Ghosts - It's CoD. Next!!!

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Battlefield 4 - I didn't actually get to have a go on this game. I saw some video's though, and it looks amazing. Really impressive, although I think the video's I saw were running on super sexy PC's. Still, if it plays the same and has even 50% of the graphical clarity I saw at 60fps on next gen we're in for a damn fine FPS.

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I think that cover's all the biggies. I sure there's stuff I've missed out.

 

Discussion Info


Last updated July 4, 2018 Views 28 Applies to:

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Thanks for your feedback. Can't wait for Killer Instinct.

yeah ty for the info sirangry very much appreciated

Good stuff angry. I'll get my chance on October 5th at the EB Games Expo to get a hands on also. Can't wait. Really interested in the how the shoulder buttons operate after reading your post.

[quote user="RippenHarra"]

Good stuff angry. I'll get my chance on October 5th at the EB Games Expo to get a hands on also. Can't wait. Really interested in the how the shoulder buttons operate after reading your post.

[/quote]

Yeah i'm very curious too...hopefully we can get used to them.

Nice write up, sir. It's good to have hands on perspective from a gamer. You didn't see Dark Souls 2 while you were there, did you?

Did you have any hands on with Smart Glass? I know they would have using Windows tablets, wondering if they were using WinRT or Win8.

[quote user="RippenHarra"]

Good stuff angry. I'll get my chance on October 5th at the EB Games Expo to get a hands on also. Can't wait. Really interested in the how the shoulder buttons operate after reading your post.

[/quote]

I could not get on with them. The top of the Xbox one pad is more curved and angled than the 360 pad. I think it's designed to fit the natural curve of your fingers better when the pad rests in you hand. And on that score I do think it is a success. However, the LB and RB buttons have virtually zero travel, and when things were really loud nearby I had not feedback as to whether I'd pressed them or not. This led to a few frustrating moments in DR3. At other times, because there's so little travel and you have no way of knowing whether they've been pressed or not (unless you accidentally lob a grenade or something) I found them too twitchy. The glossy surface was also covered in gamer sweat which wasn't pleasant at all either, and I can see them and the trigger becoming highly 'polished' and slippy after plenty of use. Everything else was fine, including the triggers, and I love the new D-pad, I forgot to mention that, so I ought to make it clear here, the new D-Pad is a massive improvement. Still those shoulder buttons could prove a major bummer if I don't find a way of holding my controller without my fingers sticking out like an English gent drinking tea!!!

Thanks for the write up Angry.  Definitely some good info in there.  I am curious were those all the games you got to try?  Just curious if The Division was there or if you got to look at Titanfall any?

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I thought creating your character in Kinect Sports using the Kinect 2 sensor was pretty cool.  I also  was just amazed by project spark.  I still can't wait for that one.

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Again thanks for your write up.  Cheers!  :)

[quote user="babiesRfoodmmmm"]

Nice write up, sir. It's good to have hands on perspective from a gamer. You didn't see Dark Souls 2 while you were there, did you?

[/quote]

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Yes I did, and my best mate Dave was obsessed. :)

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If you liked the original you'll love this. It was harder than Chuck Norris on Viagra.  Heard some strong rumours on the show floor though that it was coming to PS4 and presumably Xbox One as well. I'm not sure if that's been announced or not, or whether it is just wishful thinking.

I think it's been at least assumed that it will come out on the new consoles. That is the one game I'm watching closest - I love Dark Souls and I'm very apprehensive about the sequel. Hopefully you're right and I'll love this one too.

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