MMO on Xbox 360/720?

Was on IGN to get some feedback, so decided to post here after been advised from support that i should post it up here.

 

What you guys think of MMO on XBOX? Afterall do we feel left out from PC and Playstation users getting all the attention? Why game developers are so fustrated with updates to xbox live for there games (wait up to 30 days?)

 Does XBOX Live put off game developers bringing A MMO to our beloved console? Do you feel restricted in these minimal servers that XBOX Live produce?

http://www.ign.com/boards/threads/mmo-coming-to-xbox-720.452799759/

Please post

 

Cheers

 

 

 

Discussion Info


Last updated July 4, 2018 Views 6 Applies to:

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MMOs are patched very regularly, several patches a day is not unheard of.

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Currently Microsoft charge around $40000 for developers to put out a patch and it must also go through Microsoft certification first.

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LIVE just isn't a MMO friendly place at the moment.

ff11 is an a mmo

[quote user="chintu"]

ff11 is an a mmo

[/quote]

That's been around since 2006.

[quote user="Undeadfire Zero"]That's been around since 2006.[/quote]Yes. It's proof an MMO is possible if MS and a developer want to go there. Did you also know it hides its files so you can't access them from the regular Storage menu?

[quote user="IceStorm III"]

[quote user="Undeadfire Zero"]That's been around since 2006.[/quote]Yes. It's proof an MMO is possible if MS and a developer want to go there. Did you also know it hides its files so you can't access them from the regular Storage menu?

[/quote]

FFXI has some bad frame rate issues when to many players and or monsters are on the screen. Sometimes it will hard lock your console as well cause of it.

[quote user="x MiSTAGRiM x"]FFXI has some bad frame rate issues when to many players and or monsters are on the screen. Sometimes it will hard lock your console as well cause of it. [/quote]Sounds like every MMO, ever.

[quote user="IceStorm III"]

[quote user="x MiSTAGRiM x"]FFXI has some bad frame rate issues when to many players and or monsters are on the screen. Sometimes it will hard lock your console as well cause of it. [/quote]Sounds like every MMO, ever.

[/quote]

Because FFXI interfaces better with the PS2 version and Xbox is using the Windows version.

[quote user="Undeadfire Zero"]Because FFXI interfaces better with the PS2 version and Xbox is using the Windows version.[/quote]That's gibberish.

 

FFXI is an MMO. MMOs are notorious for framerate issues and for general bugginess, including random crashes for no reason. It's not a system-specific issue, it's the nature of MMOs.

 

The 360 version is still in active development. The 2013 expansion Seekers of Adoulin is coming out on the 360 and the PC outside Japan. It's only going to be avaliable on the PS2 inside Japan. Kinda sucks if you have FFXI on a PS2 or PS3 with PS2 BC.

Wrong. My Ps2 never locked up on Ballista events or in town invasions from mobs unlike the 360 does practically every time you participate.Only problems I had on Ps2 was being in jueno at peak times the frame rate would be slow until players loaded up which wasn't long. And in Xarcabard during a blizzard with a alliance of 18.

[quote user="x MiSTAGRiM x"]Wrong.[/quote]You can't really say "wrong" when you agree with half of my comment.[quote]My Ps2 never locked up[/quote]Because your system at a certain point in time with a certain patch level did not lock up does not mean others did not. There are crashes for all sorts of things in FFXI across all clients, with one of the suggest fixes being to try logging in from a different platform to get around the issue on the problem platform.

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