Wondering if anyone can shed some light on this for me. Questions about lag issues makes me wonder just how far we zigzag through networks before we finally reach our destination ( the actual mp game we play)
When we pop in a game such as black ops 2 , (or pretty much any multiplayer game, but I'll use this as an example) we connect to xbox live first and then to whatever game servers. I assume that all our interaction is done through xbox live servers. So what I'm getting at is say I decide to play blops2 with a friend who lives 10 miles from me. We connect to xbox live. then to blops where we go through their matchmaking. If one of us is host , supposedly we are connected directly to each other.
But I know the path isnt a straight line. I know my connection has to travel first to my isp servers and then makes a few zig zags along the way. But how far out of the way does it actually go?
Does our connection to each other have to travel all the way to washington through xbox servers and then back to ohio to connect with the other?
I dont really know how to ask the question or if I'm getting it across. I'm looking for a basic roadmap of our treip to one another during gameplay. I've been googling the question, but cant seem to get the right search terms that bring up anything remotely relevent to the subject.
Any help here?