I am very upset and troubled by the recent emergence of "on-line passes" -- that is, single-use passcodes that are required to enable your Xbox Live account to play a game in on-line multiplayer mode. Two prominent recently examples are Assassin's Creed: Revelations and Mass Effect 3 (which actually tied the ending of the trilogy to whether you had the on-line multiplayer pass).
Can anyone from Microsoft explain to me why I pay for Gold account for on-line multiplayer access if any game publisher is allowed to restrict my access to on-line multiplayer?
Can anyone from Microsoft explain how it is fair that, although I pay for a Family Gold Pack so that we can all play on-line, any game publisher is allowed to restrict it so that only one of us is allowed to play the game on-line?
In my mind, this is utterly unacceptable. I have been a paying Gold subscriber for years, and so have the other family members in my house. We bought these games brand new on launch day -- just like they want -- but still, three out of four of us are restricted from playing the game.
If Microsoft is going to charge for on-line access, it needs to forbid game publishers from restricting that access via passcodes.
What do you think?