Seriously? I bought my day 1 games on physical media so I wouldn't need to download gigs and gigs of game data. First the OS needs a 500 meg update. Then Dead Rising 3 needs nearly 700 megs. Ryse needs over a gig. Now 6 GIGABYTES(!!!) for a racing game? How badly did they mess up that they need to push 6 gigs of data to fix it?