Bodycount...crap, or what?!!?

Had a go at the Bodycount demo, last night and I can't believe how bad the game is. Looks, sounds...everything. Aim and lean on different pressures of the left trigger is **** beyond belief!

 

Thoughts?

 

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Last updated July 4, 2018 Views 10 Applies to:

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yep shite deleting off hdd waste of space

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Yeah, I think it lasted about 20 minutes on my hdd (about the same as Driver SF demo). Both demos killed any interest I had in the games prior to playing them.

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yeah it is pretty bad. I did like the arcade feel to it though but the rest..... You cant make a sub par fps these days and expect to make money, heck you cant even do an ok one and get away with it! It has to be top notch to compete in the market these days. Shame, I feel sorry for the developers but they could always try their hand at building xbox forums (they couldnt do any worse)

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I found it to be absolute rubbish.  What the hell were all the glowy things on the floor?, blue was ammo i think, no idea about yellow or red  Why did it have a resident evil movement mechanic after engaging ironsights?  Why were the ironsights not an actual ADS but a slightly skewiff zoom?  I expected the big skull faced dude with the HMG to be at least a little bit challenging... but he wasnt.

It took me ten times longer to DL this than playthrough it, and delete it.  Almost as bad a demo as the ElShaddai : Ascension of the Metatron  demo... which was entirely in Japanese, both the vocals and the text... All I know is that it was difficult and incomprehensible and apprently I have to mash both bumper buttons and A and X when ... something... happens.

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I am really enjoying it - I guess you missed the point

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I bought it at EB and returned it 6 hours later. It was the worst shooter I'd touched in a while, PLUS I was at the final boss battle after 4 and 1/2 hours. AVOID!

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[quote user="moebiouz"]

I am really enjoying it - I guess you missed the point

[/quote]

 

I'm sure we're all experienced enough gamers to have understood the point perfectly well.

 

We're also all quite confident with judging whether a game is presented and executed well...particularly when there are plenty of good examples to compare to.

 

Which, I suppose, is quite unlike your skill at judging the gamers you're adressing.

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played the demo, felt like an un-fun version of Bulletstorm - kept trying to leash and slide-kick

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So...I'm not allowed to have a viewpoint which differs from your own?

I felt the point was to have fun. Well....I had fun.

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[quote user="moebiouz"]

So...I'm not allowed to have a viewpoint which differs from your own?

I felt the point was to have fun. Well....I had fun.

[/quote]

Now that's an incredibly inane comment, considering you were suggesting others missed the point because they didn't enjoy it, like you did...ergo: because their viewpoint differed from your own.

 

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