Yes you read this right.
Heres just some examples.
"Brink has a large learning curve"
"The bosses on Duke Nukem forever can kill you in only a few hits"
"Brinks controls are too fiddly I mean holding a button rather than clicking the left thumbstick down to run is impractical"
"Splatterhouse has unfair difficultcy spikes that most people won't get past"
"Splatterhouse needs a tutorial level with more depth to teach you to play"
"Brutal Legend's controls are too fiddly"
"The hardest setting on Earth Defence force is impossible"
"Portal 2 is too hard for people to understand"
"Comic jumper , Too hard for most gamers so don't bother with it"
"mega man 9 only true uber gamers may apply"
"Megaman 10 Easy mode, the only way any-one has a hope of finishing the game"
So I put it to you
Are games becoming too hard or are players becoming stupid and or lazy as the developers give them easy wins and spoon feed them step by step everything they have to do, and then draw them a map of how to do it on anything that hasn't already been expressely told to you ?