I have tried and tried to like achievements for 2 years now. I don't like it. Why can't we have a gamerscore based on leaderboards and wasted money, and wasted accidental achievements that are non deletable. I plan to delete the games that I think suck. I am tired of wasting money that people don't play, and never play with me. I need to find games that doesn't require multiplayer. I am trying to play alone and without friends. If yu think you can be friend, my tag is QuietCollector ... back to the point at hand.
I have wasted over $100 for achievements, aka games, that are way too hard, way too complicated and easy, and no one plays. Like Turok (360). I am going back to my old roots. I thought about using XPLoder, until I found out two things, 1) Transfer Cable (XPloder); and 2) permament ban of xbox live gold. So I tried playing with so called friends that wanted me to buy games for achievement boosting (no against the rules), just a big waste. I don't cheat anymore, not since February '13.
To make my point, why did they add this? When I played the ol' Duke Nukem: ZERO HOUR for the ol' 64, you had two options -- 1) Enter the cheats via button codes, or play through the entire game, sometimes forgetting you are obtaining the cheats. Whatever happened of just playing the darn game like they designed it be for? I guess those days are gone. Yes I have tried cheating just to get rid of those stupid achievements. Then it hit me this morning ... Why should I "achieve"? I'm just gonna play the game. My gameskills may suck, I just play games. My zone might say Underground. I plan to buy 800 pts so I can just change my tag to a random name through the suggestions.
Thank you for listening/reading.