I understand why Xbox 360 games for Kinect may be difficult to make backward compatible due to the hardware differences between the two Kinect sensors (which is too bad, because my son and I love the Kinect Sports games and several others), however I don't see how Disney Infinity 1.0 is not simply a software emulation. The Xbox 360 base is interchangeable between versions and consoles, so why is it that an emulation would not allow Infinity 1.0 to work?
Disney Infinity Backward Compatibility
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Last updated April 5, 2024 Views 687 Applies to: