[quote user="IceStorm III"]
[quote user="JUAN VAN"]Yes I was taking into account they were licensed controllers [/quote]Let's re-read what you just posted:
[quote]Microsoft has made a stand that they are not going to ban ppl for modded controllers[/quote]
Stepto has never directly stated that unlicensed controllers will not result in a ban of some sort.
Go listen to show #331, the one from PAX 2009. 52:00 to 57:10. He never says it's not banned, he tells the question asker to see him after the show. He also never says modded controllers won't result in a ban in the clip you posted.
If it's a licensed device, it's fine. If it is not, don't use it. Datel's controllers
are not licensed. Anything that requires you to open the controller (which is most unlicensed modded controllers) is against the Terms of Use.
[/quote]Let me add to this by bursting a MASSIVE misconception of that video. It's title is "Modded Controller are Legal on Xbox Live." Not only is it a patently false statement. It is a completely misleading statement.
The base their theory on the legality of "modded" controls on Stepto's statement about "Turbo" in that podcast excerpt. The flaw in their theory is Stepto never ONCE said that "modded" controller are allowed. This is because they are NOT ALLOWED.
"Turbo" controllers ≠ "Modded" controllers. This is where the entire misconception is.
A "Turbo" controller is something that has been designed, and manufactured brand new as a controller that has "Turbo" functionality. Provided the controller is a licensed product, it is permitted on Xbox Live.
"Modded" controller, however are a completely different animal. They are existing controller that have opened up in order to alter (modify) the functionality of the controller to something other than the original specifications. This is, never was, never
will be allowed, and is a violation of sec 14 of the ToU.